We're back with a brief errata update & explanation (as promised).
The mechanics of Provoke will be adjusted to include the following:
- It will no longer berserk the target.
- It is used as a Full Action
- It may only affect one target at once.
- It's upgrade lowers its use to a Primary action & the warrior can maintain it against multiple targets.
Now, you're asking, "Why?"
Well. I've received a number of suggestions, following rather harsh complaints about the over-abuse of this edge. And after testing the scenarios presented, and running some scenarios of my own... I can't disagree with the opinions I've received.
The edge is capable of creating a lockdown scenario, with relative ease, that I found in not comfortable with. And the number of complaints I've gotten from people pointing this out, is ebough that I should absolutely recognize the possible "oversight."
We really didn't see a problem with this edge during play testing, but I can see why I'm being asked to take a second look. And here we are.
I will be formerly making the errata post on the Resource page this evening.